
Joelc23님이 먼저 게시:Mech Commander is an RTS and had all the limitations of a RTS. It comes out in April so we will learn more then. Its kinda like X Com, yet its uniquely Battletech Mercenary Simulation. Its a role playing game, then its not really a role playing game. So its like Mech Commander, then it isn't quite like Mech Commander. Two Major periphery states and of course lots of independent planets and of course outlaw/pirates and commercial industry giants you can work for and gain reputation with or lose reputation with. The campaign is random, has 3 major houses on the map, hints at the other houses being present. Because if anything is gonna give you goodies it will be completing the story campaign. Speculation on my part, but I will be trying to play the story campaign to a successful end. So no omni mechs, just standard Tier 1 Inner Sphere mechs available but they have hinted finding possible star league era mechs/tech could happen. The campaign story seems also to be very moddable and I expect fans to create their very own story campaigns so this game will be highly replayable.īecause this starts in 3025 it is 25 years before the clan invades. Who doesn't want a pilot named 'Gunny' who gives you the Marine D.I. I cannot wait to get a Cartman Style voice pack or R. I bet the modders will have tons of images, voice packs, etc. I imagine we can choose their voice packs too. The NPC's are fully customizable in that you can change their name and their pilot picks. You can hire pre made NPC mech pilots but that would be way more expensive than training up your very own. You gain experience and then use that to advance your mech warriors skills and abilities. It will be similar to playing combined Mech Warrior Roleplaying game and Battletech Tabletop in that you will create your Commander and you create NPC mech pilots backgrounds that setup their skills. Here you have to make cbills to pay your pilots and upkeep your equipment. So it is very different than Mech Commander where if you kept winning missions you could not lose. The only way to lose this game is to run out of money and go bankrupt. The story campaign will have unique rewards and is time sensitive, so if you ignore it to long it will end in a negative way.

There is a story campaign but it is optional because the campaign is open ended. The game is designed as a single player mercenary campaign. I love some of them, I like most of them and a few I am not sure about yet until I play the game. There are lots of changes both big and small.

Note I said similar since it is not a true 1:1 translation of tabletop. Mech Commander was a real time strategy game yet you could pause to give orders.īattletech is a turn based game more similar to the tabletop game of the same name.

It is different in many ways yet similar. People that made mech commander 1 & 2 are the same people making this game.
